About
I graduated from the Rochester Institute of Technology (RIT) in 2024 with a Bachelor's Degree in Game Design and Development.
In regard to languages, I'm mostly experienced with C# and Lua - but I'm open to learning new languages whenever and wherever it's needed. In terms of software, I'm experienced with Unity, Roblox Studio, and Visual Studio.
As a game developer, I strive to make fun, challenging, and balanced games with the goal of one day becoming a succesful game designer/developer.
Games
Destiny Duel
(2023)

Platforms : Steam, Windows
Engine : Unity
Language : C#
Genres : Multiplayer, PvP, Strategy, Psychological, Turn-Based
Blox Ball Battlefield
(2022)

Platforms : Roblox, Windows, iOS, Android
Engine : Roblox Studio
Language : Lua
Genres : Multiplayer, PvP, Sports, FPS
Skeletal Skism
(2022)

Platforms : Steam, Windows
Engine : Unity
Language : C#
Genres : Multiplayer, PvP, RTT, Strategy, Autobattler, Singleplayer
Edifice of Fiends
(2021)

Platforms : Steam, Windows
Genres : Singleplayer, Roguelike, Strategy RPG